AI This Week: Distillation Wars Go Geopolitical
The White House accuses Moonshot of copying Anthropic's model, OpenAI breaks ground on a $30B data center, and enterprise agent platforms multiply. A week where AI became statecraft.
The White House accuses Moonshot of copying Anthropic's model, OpenAI breaks ground on a $30B data center, and enterprise agent platforms multiply. A week where AI became statecraft.
OpenAI's GPT-5.6 and Meta's Muse Spark slash inference prices, Google rations Meta's compute, Anthropic preps an October IPO, and a pan-cancer AI lands in Nature Medicine.
What I learned building 32 projects with Claude — games, Blender scenes, local AI stacks, a search engine — and the method that made it all work.
How I built ClawMonitor — an always-on-top synthwave system bar for Windows that shows CPU/RAM/GPU plus the up/down health of my whole dev stack.
How I built Symbolic: a working search engine on Next.js 16 — Brave-powered results, an advertiser portal, an admin review queue, and a companion browser app.
Aseprite is a paid pixel-art editor whose source is public. I compiled it from source on Windows — and the CMake version trap that almost stopped me cold.
Generating Plato's concentric-ring Atlantis in Blender from a parametric script: water and land rings, a gold-domed Temple of Poseidon, and an orichalcum wall.
How I built Atlases with Claude — 16 long-form technical guides with real in-browser sandboxes (SQLite, CPython, a live shell), quizzes, and dated facts.
A Claude Code skill that builds photoreal planets, moons, and gas giants in Blender from real NASA-derived maps — MOLA relief, Fresnel atmospheres, and rings.
I turned a folder of downloaded PDF books into an offline RAG chat that answers only from the text and cites the exact page — running entirely on my RTX 3070.
A fully client-side video editor built with Claude — trim, multi-clip timeline, text overlays, and a real H.264+AAC MP4 exported in-browser via WebCodecs.
How a Phaser 3 endless vertical climber went from idea to public release — procedural levels that are provably beatable, chiptune juice, and 53 tests.
LibreSprite is the free GPL fork of Aseprite. I compiled it from source on Windows with MSYS2 and g++ — and the README's official path was already dead.
Running an open-source AI short-video generator end-to-end on a local stack — topic in, vertical MP4 out — with a local Ollama model and no paid LLM keys.
I got NVIDIA's NemoClaw sandboxed-agent reference stack running entirely on my own machine — WSL, GPU passthrough, local Ollama, no cloud and no API keys.
Reconstructing Sennacherib's Jerwan aqueduct (c. 690 BCE) in Blender — corbelled stone arches in warm hazy light, with water that's actually simulated.
I took NVIDIA's pdf-to-podcast blueprint and ran it on a fully local stack — tiered Claude writes the script, Kokoro does the voices, no NVIDIA or ElevenLabs keys.
I wired the open-source Scrapling scraper into Claude Code as a global MCP server, so the agent can fetch, scrape, screenshot, and bypass anti-bot pages itself.
A faithful 1978 Space Invaders recreation in Unity 6 (2D URP) — accelerating swarm, raycast projectiles, destructible bunkers, built milestone by milestone.