Blog

AI This Week: Distillation Wars Go Geopolitical

#ai#news#weekly-digest

The White House accuses Moonshot of copying Anthropic's model, OpenAI breaks ground on a $30B data center, and enterprise agent platforms multiply. A week where AI became statecraft.

AI This Week: Compute Becomes the Bottleneck

#ai#news#weekly-digest

OpenAI's GPT-5.6 and Meta's Muse Spark slash inference prices, Google rations Meta's compute, Anthropic preps an October IPO, and a pan-cancer AI lands in Nature Medicine.

Thirty-Two Projects, One AI Pair Programmer

#ai#claude#building#meta

What I learned building 32 projects with Claude — games, Blender scenes, local AI stacks, a search engine — and the method that made it all work.

ClawMonitor: A Neon Synthwave System Bar That Watches My Dev Stack

#electron#windows#monitoring#ai

How I built ClawMonitor — an always-on-top synthwave system bar for Windows that shows CPU/RAM/GPU plus the up/down health of my whole dev stack.

Symbolic: I Built a Search Engine (and Named This Blog After It)

#nextjs#search#typescript#web

How I built Symbolic: a working search engine on Next.js 16 — Brave-powered results, an advertiser portal, an admin review queue, and a companion browser app.

Building Aseprite From Source: A Paid Pixel-Art Editor, Free If You Compile It

#cpp#cmake#windows#pixel-art

Aseprite is a paid pixel-art editor whose source is public. I compiled it from source on Windows — and the CMake version trap that almost stopped me cold.

Building Plato's Atlantis in Blender — a Parametric Ring City

#blender#3d#render#art

Generating Plato's concentric-ring Atlantis in Blender from a parametric script: water and land rings, a gold-domed Temple of Poseidon, and an orichalcum wall.

Atlases: 16 Interactive Learning Guides That Run Code in Your Browser

#education#react#vercel#ai

How I built Atlases with Claude — 16 long-form technical guides with real in-browser sandboxes (SQLite, CPython, a live shell), quizzes, and dated facts.

Blender Planets: A Reusable Skill for Building Worlds from Real NASA Maps

#blender#3d#space#claude

A Claude Code skill that builds photoreal planets, moons, and gas giants in Blender from real NASA-derived maps — MOLA relief, Fresnel atmospheres, and rings.

Book Library: A Local RAG That Answers From My Own PDFs

#rag#python#local-llm#gpu

I turned a folder of downloaded PDF books into an offline RAG chat that answers only from the text and cites the exact page — running entirely on my RTX 3070.

Browser Video Editor: Trim, Cut, and Export MP4 Without a Server

#react#typescript#webcodecs#video

A fully client-side video editor built with Claude — trim, multi-clip timeline, text overlays, and a real H.264+AAC MP4 exported in-browser via WebCodecs.

Lava Leap: Shipping an Endless Climber with an AI Pair Programmer

#gamedev#phaser#typescript#ai

How a Phaser 3 endless vertical climber went from idea to public release — procedural levels that are provably beatable, chiptune juice, and 53 tests.

Building LibreSprite From Source: The Free GPL Fork, Built With an All-Open Toolchain

#cpp#msys2#pixel-art#open-source

LibreSprite is the free GPL fork of Aseprite. I compiled it from source on Windows with MSYS2 and g++ — and the README's official path was already dead.

MoneyPrinterTurbo, Locally: An AI Short-Video Generator on My Own Hardware

#ai-video#ollama#python#tts

Running an open-source AI short-video generator end-to-end on a local stack — topic in, vertical MP4 out — with a local Ollama model and no paid LLM keys.

NemoClaw on WSL: Running NVIDIA's Sandboxed Agent Stack Fully Local

#wsl#ollama#local-llm#agents

I got NVIDIA's NemoClaw sandboxed-agent reference stack running entirely on my own machine — WSL, GPU passthrough, local Ollama, no cloud and no API keys.

The Nineveh Aqueduct: Rebuilding a 2,700-Year-Old Stone Bridge in Blender

#blender#3d#archaeology#simulation

Reconstructing Sennacherib's Jerwan aqueduct (c. 690 BCE) in Blender — corbelled stone arches in warm hazy light, with water that's actually simulated.

PDF to Podcast, Locally: Running NVIDIA's Blueprint Without Their Keys

#tts#local-llm#python#audio

I took NVIDIA's pdf-to-podcast blueprint and ran it on a fully local stack — tiered Claude writes the script, Kokoro does the voices, no NVIDIA or ElevenLabs keys.

Scrapling MCP: Giving Claude Code a Real Web Scraper

#mcp#python#web-scraping#claude

I wired the open-source Scrapling scraper into Claude Code as a global MCP server, so the agent can fetch, scrape, screenshot, and bypass anti-bot pages itself.

Rebuilding Space Invaders in Unity, One Verified Milestone at a Time

#unity#gamedev#csharp#arcade

A faithful 1978 Space Invaders recreation in Unity 6 (2D URP) — accelerating swarm, raycast projectiles, destructible bunkers, built milestone by milestone.