Lava Leap: Shipping an Endless Climber with an AI Pair Programmer
How a Phaser 3 endless vertical climber went from idea to public release — procedural levels that are provably beatable, chiptune juice, and 53 tests.
How a Phaser 3 endless vertical climber went from idea to public release — procedural levels that are provably beatable, chiptune juice, and 53 tests.
A faithful 1978 Space Invaders recreation in Unity 6 (2D URP) — accelerating swarm, raycast projectiles, destructible bunkers, built milestone by milestone.